Showing posts with label oo. Show all posts
Showing posts with label oo. Show all posts

Touch of Class: Learning to Program Well with Objects and Contracts Review

Touch of Class: Learning to Program Well with Objects and Contracts
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Touch of Class: Learning to Program Well with Objects and Contracts ReviewFrom the man who invented eiffel. An excellent introduction to software development the right way. Examples and the software development environment is available as a free download. The approach used in this book is useful for the beginner as well as an experienced programmer. Software runs on Linux, Mac OS x,
and Windows.Touch of Class: Learning to Program Well with Objects and Contracts OverviewFrom object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques. Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life.Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods. Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.

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Testing Object-Oriented Systems: Models, Patterns, and Tools Review

Testing Object-Oriented Systems: Models, Patterns, and Tools
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Testing Object-Oriented Systems: Models, Patterns, and Tools ReviewA book like this is intimidating. At close to 1000 pages it is no lightweight reading matter. However this book is an engineer's approach to the concept of testing object systems and it should be a standard reference for OO developers.

Object-oriented languages, while recognised as a clear forward step in programming technology, introduce new ways for defects to be introduced. Inheritance and polymorphism both are powerful concepts, but also carry the potential for insidious defects. This book introduces fundamental techniques to analyse the class design and derive appropriate tests for its behaviour.
I regard Bob's book as a must for developers. However I wonder if they will read it. This is not a criticism on this book, quite the contrary. My concern is related to the insight that most programmers see unit testing as an afterthought and not as a major component of their work. Often unit testing is seen as difficult, because of the complexities of class behaviour. And it is so easy to pass this burden on to system testing.

My message for developers is, make the attempt to read it! It actually makes it easier to design and implement unit testing. It also pays off. You will have less requests for bugfixes coming back from testing.

It has been long my contention that it is in the interest of the testing community to get out of its own trenches and start working closely with developers, making it easy for them to implement effective unit testing. This book is a good start in this direction.Testing Object-Oriented Systems: Models, Patterns, and Tools OverviewMore than ever, mission-critical and business-critical applications depend on object-oriented (OO) software. Testing techniques tailored to the unique challenges of OO technology are necessary to achieve high reliability and quality. Testing Object-Oriented Systems: Models, Patterns, and Tools is an authoritative guide to designing and automating test suites for OO applications. This comprehensive book explains why testing must be model-based and provides in-depth coverage of techniques to develop testable models from state machines, combinational logic, and the Unified Modeling Language (UML). It introduces the test design pattern and presents 37 patterns that explain how to design responsibility-based test suites, how to tailor integration and regression testing for OO code, how to test reusable components and frameworks, and how to develop highly effective test suites from use cases. Effective testing must be automated and must leverage object technology. The author describes how to design and code specification-based assertions to offset testability losses due to inheritance and polymorphism.Fifteen micro-patterns present oracle strategies--practical solutions for one of the hardest problems in test design. Seventeen design patterns explain how to automate your test suites with a coherent OO test harness framework. The author provides thorough coverage of testing issues such as:*The bug hazards of OO programming and differences from testing procedural code *How to design responsibility-based tests for classes, clusters, and subsystems using class invariants, interface data flow models, hierarchic state machines, class associations, and scenario analysis *How to support reuse by effective testing of abstract classes, generic classes, components, and frameworks *How to choose an integration strategy that supports iterative and incremental development *How to achieve comprehensive system testing with testable use cases *How to choose a regression test approach *How to develop expected test results and evaluate the post-test state of an object *How to automate testing with assertions, OO test drivers, stubs, and test frameworksReal-world experience, world-class best practices, and the latest research in object-oriented testing are included.Practical examples illustrate test design and test automation for Ada 95, C++, Eiffel, Java, Objective-C, and Smalltalk. The UML is used throughout, but the test design patterns apply to systems developed with any OO language or methodology. 0201809389B04062001

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