Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Programming Mobile Devices: An Introduction for Practitioners Review

Programming Mobile Devices: An Introduction for Practitioners
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Programming Mobile Devices: An Introduction for Practitioners ReviewThe biggest feature of this book is how you need to get accustomed to the limited resources on a cellphone, compared to a laptop or personal computer. Many programmers will come to mobile devices from developing on the latter 2 platforms. Still, if you have been programming long enough, the cellphone environments described in the text can be akin to working on the PCs of the 1980s.
It is a pity that there are two programming languages needed for cellphones. The book has examples drawn from Java and Symbian. The Java code is simpler than Java programs written for larger environments. The widget set is very limited. The Symbian examples are likewise easy to follow. What it does mean is that any commercial examples you develop have to be manually coded into both languages, if you are after the largest possible market.Programming Mobile Devices: An Introduction for Practitioners OverviewWith forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.
Learn how to programme the mobile devices of the future!
The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.
Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.
Programming Mobile Devices:
Provides a complete and authoritative overview of programming mobile systems.
Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

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Pervasive Computing: The Mobile World (Springer Professional Computing) Review

Pervasive Computing: The Mobile World (Springer Professional Computing)
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Pervasive Computing: The Mobile World (Springer Professional Computing) ReviewThis book explains new technologies in a very simple and informative way. It would have been nice to find some more links to business, but this seems not to be the target market. Ideal for engineers that need to get an update on technologies.Pervasive Computing: The Mobile World (Springer Professional Computing) OverviewThis bookdescribes a new class of computing devices which are becoming omnipresent in every day life. They make information access and processing easily available for everyone from anywhere at any time. Mobility, wireless connectivity, di- versity, and ease-of-use are the magic keywords of Pervasive and Ubiquitous Computing. The book covers these front-end devices as well as their operating systems and the back-end infrastructure which integrate these pervasive components into a seamless IT world. A strong emphasis is placed on the underlying technologies and standards applied when building up pervasive solutions. These fundamental topics include commonly used terms such as XML, WAP, UMTS, GPRS, Bluetooth, Jini, transcoding, and cryptography, to mention just a few. Voice, Web Application Servers, Portals, Web Services, and Synchronized and Device Management are new in the second edition. Besides a comprehensive state-of-the-art description of the Pervasive Computing technology itself, this book gives an overview of today's real-life applications and accompanying service offerings. M-Commerce, e-Business, networked home, travel, and finance are exciting examples of appliedUbiquitousComputing.

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Handbook of Mobile Communication Studies Review

Handbook of Mobile Communication Studies
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Handbook of Mobile Communication Studies ReviewThis is a book of thirty two independent chapters written by some of the leaders in mobile communication studies by MIT Press, a leader in ethnographic titles devoted to technology.
The chapters span research in countries and regions including Ghana, China, Mexico, Northern Africa, the Arab Gulf States, New Zealand, Japan, Singapore, Israel, India, the Philippines, Indonesia and South Korea. The editor, James E. Katz, heads the Center for Mobile Communication Studies at Rutgers University.
The focus is not on mobile technology, but how it is used by people based on primary research.
The authors are largely university researchers or researchers in mobile carrier labs. Included are well known mobile ethnographers Jan Chipchase and early prognosticators on technology adoption such as Harold Rheingold and Sherry Turkle.
Much of this type of research is conducted within companies with mobile business interests, and is never published. The value of the book is as a guide to university mobile research centers, who is publishing publicly in the field, in which journals, and at which conferences.
Every essay is fascinating, readable, and extensively footnoted.
The first section is Digital Divides and Social Mobility: studies of feature phone use in developing countries. The second is Sociality and Copresence: studies of dimensions of the always connected individual and group. The third section, Politics and Social Change includes specific studies on democracy, civil society and social change driven by individual and group use of mobile technology. The last section is Culture and Imagination: including studies of mobile gaming, courtship and family dynamics in India, music, and even mobile applications to spiritual mysticism in the Philippines.
I look forward to more books in this format on the topic, published every 2-3 years. Mobile society is a critical worldchanging topic, and moves quickly.Handbook of Mobile Communication Studies OverviewExperts analyze how mobile communication is changing daily life and localculture around the world, in both industrialized and developing countries.

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Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML Review

Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
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Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML ReviewPlease excuse English. This is a very good book for learning mobile applications in US and Europe. Also, a lot of good new things on UML and XML. But, I would have liked to see more on the Japanese Mobile development. I think this is good as a text book in class room or reference. I would like to have more introductions to UML than 1 chapter. The UML is more advanced in this book. Also lot of good location and voice informations.Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML OverviewWritten to address the technical concerns faced by mobile developers, this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build mobile applications. Reza B'Far guides the developer through the development process, using UML from design to implementation. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML, and the derivative tools necessary for developing mobile software applications, B'Far demonstrates how to build user interfaces for mobile applications.

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